Yeah not sure if this would be considered because of the 1k something replies, but whatever.
My idea, although it could be considered somewhat stupid and at this point, low priority, would be to add the ability to make “tracks”. So, you could make a track and label it as the bass, then expand that, and add in the 2-4 instruments that make up the bass of the track, and then put in all of your loops and whatnot. Then, you could just close it and the “track” would count as 1 instrument, rather than 2-4, depending on how many basses you use. (This is like a folder system, in practice, for instruments.)
In theory, this would let you have more than 20 instruments combined within all of the “tracks”, and as a result, render times would probably skyrocket. maybe, the total number of all instruments within all of the “tracks” could still be limited to 20, but you would have the ability to expand and contract each of the “tracks”, thereby providing more organization.
Also, another thing that I would love is a way to quickly delete extra loops. I often find that I duplicate loops to edit them so I don’t lose any previous edits in case the new ones didn’t work out. Afterwards, I use 2-5 of the loops from the instrument, but I have like 20 other ones that I don’t need and am not using. Maybe something similar to the “move” mode, but for deleting. Right now, I find that it’s a pain in the neck to go to each one, hold it down, and then hit the delete and then confirm.
Those are just my suggestions, hopefully they could be taken into consideration as small things for later.