I don’t know that people were angry about subscribing (this time around), but more confused / put off that it seemed like they needed to subscribe to even use the app. To me, it’s analogous to a week or two trial with Netflix like I wrote above. Totally fine - pretty standard practice. The verbiage on the message that popped up was maybe not super clear?
Mostly just wanted to test this because I saw SO MUCH GRUMBLING in chats about how Auxy doesn’t work anymore and etc, and honestly I just didn’t buy it. So my testing I suspect is completed today, and I’m like 99% sure my son’s iPad is going to behave how I anticipated - start the subscription, cancel it immediately (for the purposes of testing, plus he doesn’t use Auxy or any music apps) and then after 7 days + x amount of days swing time for the app to catch up to the fact I’ve canceled it will go back to the “normal” demo mode.
For the content you guys have built into the app, the ease of use, the fact it’s not abandoned I believe what’s charged is fair. The alternative is pricing up front which 1) Was tried before and doesn’t work and 2) When you look at how other devs do in this space with up front pricing it’s a serious mixed bag (so it seems). Sustainable, predictable income is important - the only thing that can guarantee that is a subscription, and as long as it’s profitable for you guys we’ll continue to see updates, which is good for us.
This went off the rails a bit, I apologize.
TL;DR - Prior to whatever change you guys just made, everything was fine. It was potentially confusing for younger people / people unfamiliar with how subscriptions and the app store subscription model works. Keep doing you and hopefully we see some of that feature list on the other thread continue to spill into the app.