Help blending scenes How do you blend the scenes without having the notes initial punch in the second scene and just have a flawless connection like it’s one continuous note

1 Like

Have you tried something like a weird first of every bar ducker that could take away some of the initial punch of the note?
Something sorta like this:

Also, worth noting this goes in the “Work in Progress” tabs, instead of the “Random” tab :wink:

1 Like

If you don’t want that punch, I suggest adding maybe 10 ms of attack.

1 Like

There is no way to ‘flawlessly’ do this due to Auxy’s limitations with scenes. There are many tricks like the ones mentioned above. Typical DAWs don’t have this issue, but for Auxy you’ll just have to use workarounds like these because of the way it’s programmed.


After a lot of painstaking trial and error, this is the best I could do-


After seeing this let me post what I did in Path of Prophets

Similar to what Bob tried to do:

Here’s what I did:

I create a separate project and transferred the sound there. Next I delayed the pitch rise by 1 bar, as well as the volume. Next I used the separate project as a sample in a drum kit.

I’m not sure how to explain it exactly, but I hope it helps